I had a great time chatting up with my friend and Twinfinite head honcho Yamilia Avendano or “Yami” for short. Check out the interview as we talk about the start of her love of video games, how Twinfinite came to be, and how women are portrayed in video games!
Don’t forget to also watch the bonus videos where we get into the controversial topic on video games being considered art as well as bonus questions on our favorite games of the generation, the next gen console war, and memorable video game soundtracks!
Getting sick of the “violence in video games” topic yet? Watch as I make my case on why we’re drawn to violent media and give my best (worst?) Arnold Schwarzenegger impression in this episode of ReasSESSment!
The following is a contributed article by Ashley Hagood. You can visit the blog Robo♥Beat for more of her work. If you would like to share a post with us also, visit our contribution page to find out how!
While some people enjoy contemporary settings in their fiction, I’ve always preferred escaping to someplace different. It’s part of why I love fantasy and science fiction so much. Having a video game or fantasy novel whisk me away to some fictional world for a spell is the most exciting sort of adventure. It helps me open my mind to something truly novel and forget the troubles of the real world, and I always appreciate the creativity that goes into dreaming up these settings.
Though I’ve been introduced to dozens of amazing places in fiction, there are a few locations that are especially magical to me. And to truly nerd out about this, I’ll admit that I love these places so much, I wish they were real… because then I could move in for good.
Has it really been 24 1/2 years ago since the first issue of Nintendo Power? Being a 5 year old at the time, laying my eyes on that first issue with Mario being chased by Wart from Super Mario Bros. 2 all built in clay was mind-blowing. I had no clue at the time just how influential getting that subscription would be for my love of video games.
Now with Nintendo announcing that the magazine’s 24 1/2 year run will end in December, there’s no better time to look back fondly on those childhood memories.
The following is a contributed article by Stephen Flynn. It contains SPOILERS for The Dark Knight Rises. If you too would like to contribute an article, top 5 list, or video, send us an e-mail!
“I see a beautiful city and a brilliant people rising from this abyss, and in their struggles to be truly free, in their triumphs and defeats, through long years to come, I see the evils of this time and of the previous time of which this is the natural birth, gradually making expiation for itself and wearing out.”
Wait, what? Infinity Blade? How can a franchise of games that exists solely on the iOS platform be more profitable than Gears of War? According to Epic Games CEO Tim Sweeney, it’s all in relation to number of years in development compared with bottom line revenue.
“The most profitable game we’ve ever made, in terms of man years invested versus revenue, is actually Infinity Blade. It’s more profitable than Gears of War.”
Tom Clancy has seen his name on a fair share of novels, movies, and video games over the years. We’ve seen his books translate to film on a few occasions most notably The Hunt for Red October and Patriot Games. That same transition hasn’t happened for any of his video games… at least not yet. Paramount Pictures has recently been reported to be the studio chosen to make Tom Clancy’s Splinter Cell into a movie franchise.